Dave gets his rock on in Karmaflow The Rock Opera Videogame, and wonders why it has a needlessly long title.
Endless Dungeons Escape Early Access
Sitting down to talk to David Brevik, we discuss just how far Marvel Heroes has come over the past year, what players can expect in the near future.
Fire solves everything.
Original Sin. Unoriginal Betrayal
Dave returns for a second lap with GRID Autosport. After spending some more time on the track, what will Dave have to say?
Can Autosport return the Grid series to its racing roots or will it just spin out at the first corner? Will it manage to take back 1st place or will it just fall to the back of the pack?
Dave takes a preview look at Amnesia: A Machine for Pigs. Claiming he’s “taking one for the team”, none of us here believe him, honestly we secretly think he likes being scared.
Dave and the guys (Totally becoming a band name) took a look at Wizard Wars at Gamescom. Frantic Magicka PvP action, but how does it compare to the original and what did they change to balance it? Dave explains, without blowing anyone up!
Toe-tapping, head-bobbing rhythm based goodness. That’s how Dave describes Beatbuddy, a puzzle/rhythm based game from Threaks. Join us as Dave breaks down what he likes and dislikes about the game.