BeatBuddy Interview & Gameplay – Rezzed 2013

Take one part puzzle, one part Rayman, shake it to a fantastic beat and this is what you get. Dave talked to Denis at Rezzed about this music powered adventure, what it was like watching all the pieces come together and just how hard it is to explain this game.

Worms: Clan Wars – Gameplay & Interview – Rezzed 2013

A Granny, a sheep and a cow walk in to a bar, all of them explode. It can only be worms! Dave catches up with Team 17 to discuss Worms Clan Wars, what it’s like working on such a franchise and what we can expect from CW. DONKEY!

Tengami Interview & Gameplay – Rezzed 2013

Dave talks to Phil Tossell from Nyamyam Games about Tengami. You might remember Dave spoke to Phil last year at Rezzed. That was his first ever interview (awww they grow up so fast). One year on, how has the game changed, have the Nyamyam guys learnt much and just who is our little adventurer?

Strike Suit Zero Interview – Rezzed 2012

Fluke meets up with Chris from Born Ready Games to talk about Strike Suit Zero, an upcoming space shooter aiming to fill a void in the heart of the genre’s enthusiasts.

Ghost Recon Online Interview – Rezzed 2012

Dave sits down to talk to Pierre and Juan from Ubisoft about the upcoming FPS Ghost Recon Online. Just what considerations have to be made when you take a franchise like Ghost Recon and make it Free-To-Play?

Ring Fling Interview – Rezzed 2012

Dave stands this time around to discuss Ring Fling with its creator Moo!

Ring Fling is an iOS based game that features 2 or 4 player modes and looks pretty awesome.

Hotline Miami – First Glance

What happens when you take 2 parts Scarface, 1 part Smash TV, 1 part ultraviolence and 3 parts strategy and shake well? Hotline Miami would be the answer. Dave and Fluke take a look a quick look in between interviews at a game that many at Rezzed were impressed by.

Natural Selection 2 Interview – Rezzed 2012

Dave manages to get a few minutes of time to talk to Hugh Jeremy from UnknownWorlds about Natural Selection 2, how it feels to evolve from a mod to a standalone game and what NS2 plans to allow players to do in the future.

Carmageddon Interview – Rezzed 2012

Dave and Fluke sit down to chat to Ben Gunstone from Stainless Games to talk about the upcoming re-release of Carmageddon, the kick-starter campaign and how it felt to relaunch Carmageddon.

Peter Molyneux Dev Session – Rezzed 2012

Eurogamer and Peter Molyneux (Theme Park, Black & White, Fable) were kind enough to allow us to record this Dev Session that we were able to sit in on. Peter talks about setting up his new studio as well as Curiosity his new game, and also takes some questions from the audience.